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INI File  |  2004-02-09  |  16KB  |  709 lines

  1. [URL]
  2. Protocol=ut2004
  3. ProtocolDescription=Unreal Protocol
  4. Name=Player
  5. Map=Index.ut2
  6. LocalMap=NvidiaLogo.ut2
  7. NetBrowseMap=Entry.ut2
  8. Host=
  9. Portal=
  10. MapExt=ut2
  11. EXEName=UT2004.exe
  12. SaveExt=usa
  13. Port=7777
  14. Class=Engine.Pawn
  15. Character=Gorge
  16.  
  17. [FirstRun]
  18. FirstRun=0
  19.  
  20. [Engine.Engine]
  21. RenderDevice=D3DDrv.D3DRenderDevice
  22. ;RenderDevice=D3D9Drv.D3D9RenderDevice
  23. ;RenderDevice=Engine.NullRenderDevice
  24. ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
  25. ;RenderDevice=PixoDrv.PixoRenderDevice
  26. AudioDevice=ALAudio.ALAudioSubsystem
  27. NetworkDevice=IpDrv.TcpNetDriver
  28. DemoRecordingDevice=Engine.DemoRecDriver
  29. Console=XInterface.ExtendedConsole
  30. GUIController=GUI2K4.UT2K4GUIController
  31. StreamPlayer=Engine.StreamInteraction
  32. Language=int
  33. Product=UT2004
  34. GameEngine=Engine.GameEngine
  35. EditorEngine=Editor.EditorEngine
  36. DefaultGame=XGame.XDeathmatch
  37. DefaultServerGame=XGame.XDeathmatch
  38. ViewportManager=WinDrv.WindowsClient
  39. ;ViewportManager=SDLDrv.SDLClient
  40. Render=Render.Render
  41. Input=Engine.Input
  42. Canvas=Engine.Canvas
  43. DetectedVideoMemory=0
  44.  
  45. [Core.System]
  46. PurgeCacheDays=30
  47. SavePath=../Save
  48. CachePath=../Cache
  49. CacheExt=.uxx
  50. CacheRecordPath=../System/*.ucl
  51. MusicPath=../Music
  52. SpeechPath=../Speech
  53. Paths=../System/*.u
  54. Paths=../Maps/*.ut2
  55. Paths=../Textures/*.utx
  56. Paths=../Sounds/*.uax
  57. Paths=../Music/*.umx
  58. Paths=../StaticMeshes/*.usx
  59. Paths=../Animations/*.ukx
  60. Paths=../Saves/*.uvx
  61. Suppress=DevLoad
  62. Suppress=DevSave
  63. Suppress=DevNetTraffic
  64. Suppress=DevGarbage
  65. Suppress=DevKill
  66. Suppress=DevReplace
  67. Suppress=DevCompile
  68. Suppress=DevBind
  69. Suppress=DevBsp
  70. Suppress=DevNet
  71. Suppress=DevKarma
  72. Suppress=RecordCache
  73. Suppress=MapVoteDebug
  74. suppress=MapVote
  75. Suppress=Init
  76. ;Temporary
  77. Suppress=VoiceChat
  78. Suppress=ChatManager
  79. Suppress=Timer
  80.  
  81. [Engine.GameEngine]
  82. CacheSizeMegs=32
  83. UseSound=True
  84. VoIPAllowVAD=False
  85. ServerActors=IpDrv.MasterServerUplink
  86. ServerActors=UWeb.WebServer
  87. ServerPackages=Core
  88. ServerPackages=Engine
  89. ServerPackages=Fire
  90. ServerPackages=Editor
  91. ServerPackages=IpDrv
  92. ServerPackages=UWeb
  93. ServerPackages=GamePlay
  94. ServerPackages=UnrealGame
  95. ServerPackages=XEffects
  96. ServerPackages=XPickups
  97. ServerPackages=XGame
  98. ServerPackages=XWeapons
  99. ServerPackages=XInterface
  100. ServerPackages=Vehicles
  101. ServerPackages=TeamSymbols_UT2003
  102. ServerPackages=UTClassic
  103. ServerPackages=UT2k4Assault
  104. ServerPackages=Onslaught
  105. ServerPackages=GUI2K4
  106. ServerPackages=xVoting
  107. UseStaticMeshBatching=True
  108. ColorHighDetailMeshes=False
  109. ColorSlowCollisionMeshes=False
  110. ColorNoCollisionMeshes=False
  111. ColorWorldTextures=False
  112. ColorPlayerAndWeaponTextures=False
  113. ColorInterfaceTextures=False
  114. MainMenuClass=GUI2K4.UT2K4MainMenu
  115. ConnectingMenuClass=GUI2K4.UT2K4ServerLoading
  116. DisconnectMenuClass=GUI2K4.UT2K4DisconnectOptionPage
  117. LoadingClass=GUI2K4.UT2K4SP_LadderLoading
  118. SinglePlayerMenuClass=GUI2K4.UT2K4SP_Main
  119.  
  120.  
  121. [WinDrv.WindowsClient]
  122. WindowedViewportX=640
  123. WindowedViewportY=480
  124. FullscreenViewportX=800
  125. FullscreenViewportY=600
  126. MenuViewportX=640
  127. MenuViewportY=480
  128. Brightness=0.800000
  129. Contrast=0.700000
  130. Gamma=0.800000
  131. UseJoystick=False
  132. CaptureMouse=True
  133. StartupFullscreen=True
  134. ScreenFlashes=True
  135. NoLighting=False
  136. MinDesiredFrameRate=35.000000
  137. AnimMeshDynamicLOD=0.0
  138. Decals=True
  139. Coronas=True
  140. DecoLayers=True
  141. Projectors=True
  142. NoDynamicLights=False
  143. ReportDynamicUploads=False
  144. TextureDetailInterface=Normal
  145. TextureDetailTerrain=Normal
  146. TextureDetailWeaponSkin=Normal
  147. TextureDetailPlayerSkin=Normal
  148. TextureDetailWorld=Normal
  149. TextureDetailRenderMap=Normal
  150. TextureDetailLightmap=UltraHigh
  151. TextureMaxLOD=0
  152. TextureMinLOD=0
  153. NoFractalAnim=False
  154. ScaleHUDX=0.0
  155. MouseXMultiplier=1.000
  156. MouseYMultiplier=1.000
  157. UseSpeechRecognition=True
  158. WeatherEffects=True
  159. DrawDistanceLOD=1.0
  160.  
  161. [SDLDrv.SDLClient]
  162. WindowedViewportX=640
  163. WindowedViewportY=480
  164. FullscreenViewportX=800
  165. FullscreenViewportY=600
  166. MenuViewportX=640
  167. MenuViewportY=480
  168. Brightness=0.800000
  169. Contrast=0.700000
  170. Gamma=0.800000
  171. UseJoystick=False
  172. JoystickNumber=0
  173. IgnoreHat=False
  174. JoystickHatNumber=0
  175. CaptureMouse=True
  176. StartupFullscreen=True
  177. ScreenFlashes=True
  178. NoLighting=False
  179. MinDesiredFrameRate=35.000000
  180. AnimMeshDynamicLOD=0.0
  181. Decals=True
  182. Coronas=True
  183. DecoLayers=True
  184. Projectors=True
  185. NoDynamicLights=False
  186. ReportDynamicUploads=False
  187. TextureDetailInterface=Normal
  188. TextureDetailTerrain=Normal
  189. TextureDetailWeaponSkin=Normal
  190. TextureDetailPlayerSkin=Normal
  191. TextureDetailWorld=Normal
  192. TextureDetailRenderMap=Normal
  193. TextureDetailLightmap=UltraHigh
  194. TextureMaxLOD=0
  195. TextureMinLOD=0
  196. NoFractalAnim=False
  197. WeatherEffects=True
  198. DrawDistanceLOD=1.0
  199.  
  200. [Engine.Player]
  201. ConfiguredInternetSpeed=2600
  202. ConfiguredLanSpeed=20000
  203.  
  204. [ALAudio.ALAudioSubsystem]
  205. UseEAX=False
  206. Use3DSound=False
  207. UseDefaultDriver=True
  208. CompatibilityMode=False
  209. MaxEAXVersion=255
  210. UsePrecache=True
  211. ReverseStereo=False
  212. Channels=32
  213. MusicVolume=0.4
  214. AmbientVolume=0.5
  215. SoundVolume=1.0
  216. VoiceVolume=2.5
  217. VolumeScaleRec=0.1
  218. DopplerFactor=1.0
  219. Rolloff=0.5
  220. TimeBetweenHWUpdates=15
  221. DisablePitch=False
  222. LowQualitySound=False
  223. UseVoIP=True
  224. UseVAD=False
  225. UseSpatializedVoice=False
  226. SpatializedVoiceRadius=100000
  227. EnhancedDenoiser=False
  228. LocalZOffset=0.0
  229.  
  230. [IpDrv.TcpNetDriver]
  231. AllowDownloads=True
  232. ConnectionTimeout=20.0
  233. InitialConnectTimeout=200.0
  234. AckTimeout=1.0
  235. KeepAliveTime=0.2
  236. MaxClientRate=15000
  237. MaxInternetClientRate=10000
  238. SimLatency=0
  239. RelevantTimeout=5.0
  240. SpawnPrioritySeconds=1.0
  241. ServerTravelPause=4.0
  242. NetServerMaxTickRate=20
  243. LanServerMaxTickRate=35
  244. DownloadManagers=IpDrv.HTTPDownload
  245. DownloadManagers=Engine.ChannelDownload
  246. AllowPlayerPortUnreach=False
  247. LogPortUnreach=False
  248. MaxConnPerIPPerMinute=5
  249. LogMaxConnPerIPPerMin=False
  250.  
  251. [IpServer.UdpServerQuery]
  252. GameName=ut2
  253.  
  254. [IpDrv.MasterServerUplink]
  255. DoUplink=True
  256. UplinkToGamespy=True
  257. SendStats=True
  258. ServerBehindNAT=False
  259.  
  260. [IpDrv.MasterServerLink]
  261. LANPort=11777
  262. LANServerPort=10777
  263. CurrentMasterServer=0
  264. MasterServerPort[0]=28902
  265. MasterServerAddress[0]=ut2004master1.epicgames.com
  266. MasterServerPort[1]=28902
  267. MasterServerAddress[1]=ut2004master2.epicgames.com
  268. MasterServerPort[2]=0
  269. MasterServerAddress[2]=
  270. MasterServerPort[3]=0
  271. MasterServerAddress[3]=
  272. MasterServerPort[4]=0
  273. MasterServerAddress[4]=
  274.  
  275. [IpDrv.HTTPDownload]
  276. RedirectToURL=
  277. ProxyServerHost=
  278. ProxyServerPort=3128
  279. UseCompression=True
  280.  
  281. [Engine.DemoRecDriver]
  282. AllowDownloads=True
  283. DemoSpectatorClass=UnrealGame.DemoRecSpectator
  284. MaxClientRate=25000
  285. ConnectionTimeout=15.0
  286. InitialConnectTimeout=200.0
  287. AckTimeout=1.0
  288. KeepAliveTime=1.0
  289. SimLatency=0
  290. RelevantTimeout=5.0
  291. SpawnPrioritySeconds=1.0
  292. ServerTravelPause=4.0
  293. NetServerMaxTickRate=30
  294. LanServerMaxTickRate=30
  295.  
  296. [Engine.GameReplicationInfo]
  297. ServerName=UT2004 Server
  298. ShortName=UT2 Server
  299. ServerRegion=0
  300. AdminName=
  301. AdminEmail=
  302. MessageOfTheDay=
  303.  
  304. [D3DDrv.D3DRenderDevice]
  305. DetailTextures=True
  306. HighDetailActors=True
  307. SuperHighDetailActors=True
  308. UsePrecaching=True
  309. UseTrilinear=True
  310. AdapterNumber=-1
  311. ReduceMouseLag=True
  312. UseTripleBuffering=False
  313. UseHardwareTL=True
  314. UseHardwareVS=True
  315. UseCubemaps=True
  316. DesiredRefreshRate=60
  317. UseCompressedLightmaps=True
  318. UseStencil=False
  319. Use16bit=False
  320. Use16bitTextures=False
  321. MaxPixelShaderVersion=255
  322. UseVSync=False
  323. LevelOfAnisotropy=1
  324. DetailTexMipBias=0.0
  325. DefaultTexMipBias=-0.5
  326. UseNPatches=False
  327. TesselationFactor=1.0
  328. CheckForOverflow=False
  329. AvoidHitches=False
  330. OverrideDesktopRefreshRate=False
  331. ReportUnusedTextures=False
  332.  
  333. [D3D9Drv.D3D9RenderDevice]
  334. DetailTextures=True
  335. HighDetailActors=True
  336. SuperHighDetailActors=True
  337. UsePrecaching=True
  338. UseTrilinear=True
  339. AdapterNumber=-1
  340. ReduceMouseLag=True
  341. UseTripleBuffering=False
  342. UseHardwareTL=True
  343. UseHardwareVS=True
  344. UseCubemaps=True
  345. DesiredRefreshRate=60
  346. UseCompressedLightmaps=True
  347. UseStencil=False
  348. Use16bit=False
  349. Use16bitTextures=False
  350. MaxPixelShaderVersion=255
  351. UseVSync=False
  352. LevelOfAnisotropy=1
  353. DetailTexMipBias=0.0
  354. DefaultTexMipBias=-0.5
  355. UseNPatches=False
  356. TesselationFactor=1.0
  357. CheckForOverflow=False
  358. OverrideDesktopRefreshRate=False
  359.  
  360. [OpenGLDrv.OpenGLRenderDevice]
  361. DetailTextures=True
  362. HighDetailActors=True
  363. SuperHighDetailActors=True
  364. UsePrecaching=True
  365. UseCompressedLightmaps=True
  366. UseTrilinear=True
  367. UseStencil=False
  368. MaxTextureUnits=8
  369. VARSize=32
  370. ReduceMouseLag=True
  371. UseVSync=False
  372. LevelOfAnisotropy=1
  373. DetailTexMipBias=0.0
  374. DefaultTexMipBias=-0.5
  375. UseVBO=True
  376. UseVSync=False
  377. AppleVA=1
  378.  
  379. [PixoDrv.PixoRenderDevice]
  380. FogEnabled=True
  381. Zoom2X=True
  382. SimpleMaterials=True
  383. LimitTextureSize=True
  384. LowQualityTerrain=True
  385. TerrainLOD=10
  386. SkyboxHack=True
  387. FilterQuality3D=1
  388. FilterQualityHUD=1
  389. HighDetailActors=False
  390. SuperHighDetailActors=False
  391. ReduceMouseLag=False
  392. DesiredRefreshRate=0
  393. DetailTexMipBias=0.000000
  394. Use16bitTextures=False
  395. Use16bit=True
  396. UseStencil=False
  397. UseCompressedLightmaps=False
  398. DetailTextures=False
  399. UsePrecaching=True
  400.  
  401. [Engine.NullRenderDevice]
  402. DetailTextures=True
  403. HighDetailActors=True
  404. SuperHighDetailActors=True
  405. UsePrecaching=True
  406. UseCompressedLightmaps=True
  407. UseStencil=False
  408.  
  409. [Editor.EditorEngine]
  410. UseSound=True
  411. CacheSizeMegs=32
  412. GridEnabled=True
  413. SnapVertices=False
  414. SnapDistance=1.000000
  415. GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
  416. RotGridEnabled=True
  417. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  418. GameCommandLine=-log
  419. FovAngleDegrees=90.000000
  420. GodMode=True
  421. AutoSave=True
  422. AutoSaveTimeMinutes=5
  423. AutoSaveIndex=6
  424. UseAxisIndicator=True
  425. MatineeCurveDetail=0.1
  426. ShowIntWarnings=False
  427. UseSizingBox=True
  428. RenderDevice=D3DDrv.D3DRenderDevice
  429. AudioDevice=ALAudio.ALAudioSubsystem
  430. NetworkDevice=IpDrv.TcpNetDriver
  431. DemoRecordingDevice=Engine.DemoRecDriver
  432. Console=Engine.Console
  433. Language=ute
  434. AlwaysShowTerrain=False
  435. UseActorRotationGizmo=False
  436. LoadEntirePackageWhenSaving=0
  437. EditPackages=Core
  438. EditPackages=Engine
  439. EditPackages=Fire
  440. EditPackages=Editor
  441. EditPackages=UnrealEd
  442. EditPackages=IpDrv
  443. EditPackages=UWeb
  444. EditPackages=GamePlay
  445. EditPackages=UnrealGame
  446. EditPackages=XGame_rc
  447. EditPackages=XEffects
  448. EditPackages=XWeapons_rc
  449. EditPackages=XPickups_rc
  450. EditPackages=XPickups
  451. EditPackages=XGame
  452. EditPackages=XWeapons
  453. EditPackages=XInterface
  454. EditPackages=XAdmin
  455. EditPackages=XWebAdmin
  456. EditPackages=SampleSkin
  457. EditPackages=Vehicles
  458. EditPackages=BonusPack
  459. EditPackages=SkaarjPack_rc
  460. EditPackages=SkaarjPack
  461. EditPackages=OggPlayer
  462. EditPackages=UTClassic
  463. EditPackages=UT2k4Assault
  464. EditPackages=Onslaught
  465. EditPackages=GUI2K4
  466. EditPackages=xVoting
  467. CutdownPackages=Core
  468. CutdownPackages=Editor
  469. CutdownPackages=Engine
  470. CutdownPackages=Fire
  471. CutdownPackages=GamePlay
  472. CutdownPackages=GUI2K4
  473. CutdownPackages=IpDrv
  474. CutdownPackages=OggPlayer
  475. CutdownPackages=UT2K4Assault
  476. CutdownPackages=Onslaught
  477. CutdownPackages=UnrealEd
  478. CutdownPackages=UnrealGame
  479. CutdownPackages=UTClassic
  480. CutdownPackages=UWeb
  481. CutdownPackages=Vehicles
  482. CutdownPackages=XAdmin
  483. CutdownPackages=XEffects
  484. CutdownPackages=XGame
  485. CutdownPackages=XGame_rc
  486. CutdownPackages=XInterface
  487. CutdownPackages=XPickups
  488. CutdownPackages=XPickups_rc
  489. CutdownPackages=XWeapons
  490. CutdownPackages=XWeapons_rc
  491. CutdownPackages=XWebAdmin
  492. CutdownPackages=XVoting
  493.  
  494. [UWeb.WebServer]
  495. Applications[0]=xWebAdmin.UTServerAdmin
  496. ApplicationPaths[0]=/ServerAdmin
  497. Applications[1]=xWebAdmin.UTImageServer
  498. ApplicationPaths[1]=/images
  499. bEnabled=False
  500. ListenPort=80
  501.  
  502. [Engine.Console]
  503. ConsoleHotKey=9
  504. TimePerTitle=30.0
  505. TimePerDemo=60.0
  506. TimePerSoak=3600.0
  507. TimeTooIdle=60.0
  508. DemoLevels[0]=DM-Curse3
  509. DemoLevels[1]=DM-Antalus
  510. DemoLevels[2]=CTF-Chrome
  511. DemoLevels[3]=DOM-SunTemple
  512. DemoLevels[4]=BR-Endagra
  513.  
  514. [Engine.AccessControl]
  515. AdminPassword=
  516. GamePassword=
  517. bBanByID=True
  518.  
  519. [Engine.GameInfo]
  520. GoreLevel=2
  521. MaxSpectators=2
  522. MaxPlayers=16
  523. AutoAim=1.000000
  524. GameSpeed=1.000000
  525. bChangeLevels=True
  526. bStartUpLocked=False
  527. bNoBots=False
  528. bAttractAlwaysFirstPerson=False
  529. NumMusicFiles=13
  530. bEnableStatLogging=false
  531. HUDType=Engine.Hud
  532. MaxLives=0
  533. TimeLimit=0
  534. GoalScore=0
  535. GameStatsClass=IpDrv.MasterServerGameStats
  536. SecurityClass=UnrealGame.UnrealSecurity
  537. AccessControlClass=Engine.AccessControl
  538. VotingHandlerType=xVoting.xVotingHandler
  539.  
  540. [Engine.AmbientSound]
  541. AmbientVolume=0.25
  542.  
  543. [Engine.LevelInfo]
  544. PhysicsDetailLevel=PDL_Medium
  545. MeshLODDetailLevel=MDL_Medium
  546. bLowSoundDetail=False
  547. DecalStayScale=1.0
  548. bNeverPrecache=false
  549.  
  550. [XInterface.ExtendedConsole]
  551. ConsoleHotKey=192
  552. NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
  553. bSpeechMenuUseMouseWheel=True
  554. bSpeechMenuUseLetters=False
  555. SMOriginX=0.01
  556. SMOriginY=0.3
  557. LetterKeys[0]=IK_Q
  558. LetterKeys[1]=IK_W
  559. LetterKeys[2]=IK_E
  560. LetterKeys[3]=IK_R
  561. LetterKeys[4]=IK_A
  562. LetterKeys[5]=IK_S
  563. LetterKeys[6]=IK_D
  564. LetterKeys[7]=IK_F
  565. LetterKeys[8]=IK_Z
  566. LetterKeys[9]=IK_X
  567. MusicManagerClassName=GUI2K4.StreamPlayer
  568.  
  569. [XGame.xDeathMatch]
  570. HUDType=XInterface.HudBDeathMatch
  571. MaxLives=0
  572. TimeLimit=20
  573. GoalScore=25
  574. bTeamScoreRound=False
  575. bPlayersMustBeReady=False
  576. bAllowTaunts=True
  577. bForceRespawn=False
  578. bWeaponStay=true
  579.  
  580. [XGame.xTeamGame]
  581. HUDType=XInterface.HudBTeamDeathMatch
  582. MaxLives=0
  583. TimeLimit=20
  584. GoalScore=60
  585. bTeamScoreRound=False
  586. bPlayersMustBeReady=False
  587. bAllowTaunts=True
  588. FriendlyFireScale=0
  589. MaxTeamSize=16
  590. bForceRespawn=False
  591. bWeaponStay=true
  592.  
  593. [XGame.xCTFGame]
  594. HUDType=XInterface.HudBCaptureTheFlag
  595. MaxLives=0
  596. TimeLimit=20
  597. GoalScore=3
  598. bTeamScoreRound=False
  599. bPlayersMustBeReady=False
  600. bAllowTaunts=True
  601. FriendlyFireScale=0
  602. MaxTeamSize=16
  603. bForceRespawn=False
  604. bWeaponStay=true
  605.  
  606. [XGame.xDoubleDom]
  607. HUDType=XInterface.HudBDoubleDomination
  608. MaxLives=0
  609. TimeLimit=20
  610. GoalScore=3
  611. bTeamScoreRound=False
  612. bPlayersMustBeReady=False
  613. bAllowTaunts=True
  614. TimeToScore=10
  615. TimeDisabled=10
  616. FriendlyFireScale=0
  617. MaxTeamSize=16
  618. bForceRespawn=False
  619. bWeaponStay=true
  620.  
  621. [XGame.xBombingRun]
  622. HUDType=XInterface.HudBBombingRun
  623. MaxLives=0
  624. TimeLimit=20
  625. GoalScore=15
  626. bTeamScoreRound=False
  627. bPlayersMustBeReady=False
  628. bAllowTaunts=True
  629. FriendlyFireScale=0
  630. MaxTeamSize=16
  631. bForceRespawn=False
  632. bWeaponStay=true
  633.  
  634. [XInterface.MapListDeathMatch]
  635. MapNum=0
  636. Maps=DM-Rankin
  637.  
  638. [XInterface.MapListTeamDeathMatch]
  639. MapNum=0
  640. Maps=DM-Rankin
  641.  
  642. [XInterface.MapListCaptureTheFlag]
  643. MapNum=0
  644. Maps=CTF-BridgeOfFate
  645.  
  646. [XInterface.MapListBombingRun]
  647. MapNum=0
  648. Maps=BR-Colossus
  649.  
  650. [Onslaught.ONSMapListOnslaught]
  651. Maps=ONS-TORLAN
  652.  
  653. [UT2K4Assault.ASMapList]
  654. Maps=AS-CONVOY
  655.  
  656. [UnrealGame.UnrealMPGameInfo]
  657. bPreloadAllSkins=false
  658.  
  659. [UnrealGame.DMMutator]
  660. bBrightSkins=True
  661.  
  662. [UnrealGame.Deathmatch]
  663. bNeverShieldStack=true
  664.  
  665. [Engine.BroadcastHandler]
  666. bMuteSpectators=false
  667. bPartitionSpectators=false
  668.  
  669. [xVoting.xVotingHandler]
  670. VoteTimeLimit=70
  671. ScoreBoardDelay=10
  672. bAutoOpen=True
  673. MidGameVotePercent=50
  674. bScoreMode=False
  675. bAccumulationMode=False
  676. bEliminationMode=False
  677. MinMapCount=2
  678. MapVoteHistoryType=xVoting.MapVoteHistory_INI
  679. RepeatLimit=4
  680. DefaultGameConfig=0
  681. bDefaultToCurrentGameType=True
  682. bMapVote=False
  683. bKickVote=False
  684. bMatchSetup=False
  685. KickPercent=51
  686. bAnonymousKicking=True
  687. MapListLoaderType=xVoting.DefaultMapListLoader
  688. ServerNumber=0
  689. GameConfig=(GameClass="XGame.xDeathMatch",Prefix="DM",Acronym="DM",GameName="DeathMatch",Mutators="",Options="")
  690. GameConfig=(GameClass="XGame.xTeamGame",Prefix="DM",Acronym="TDM",GameName="Team DeathMatch",Mutators="",Options="")
  691. GameConfig=(GameClass="XGame.xCTFGame",Prefix="CTF",Acronym="CTF",GameName="Capture the Flag",Mutators="",Options="")
  692. GameConfig=(GameClass="XGame.xBombingRun",Prefix="BR",Acronym="BR",GameName="Bombing Run",Mutators="",Options="")
  693. GameConfig=(GameClass="UT2k4Assault.ASGameInfo",Prefix="AS",Acronym="AS",GameName="Assault",Mutators="",Options="")
  694. GameConfig=(GameClass="Onslaught.ONSOnslaughtGame",Prefix="ONS",Acronym="ONS",GameName="Onslaught",Mutators="",Options="")
  695.  
  696. [xVoting.DefaultMapListLoader]
  697. bUseMapList=False
  698. MapNamePrefixes=DM,DOM,CTF,BR,AS,ONS
  699.  
  700. [UnrealGame.UnrealPlayer]
  701. CustomStatusAnnouncerPack=UnrealGame.FemaleAnnouncer
  702. CustomRewardAnnouncerPack=UnrealGame.MaleAnnouncer
  703.  
  704. [GUI2K4.UT2K4ServerLoading]
  705. Backgrounds=2k4Menus.Loading.loadingscreen1
  706. Backgrounds=2k4Menus.Loading.loadingscreen2
  707. Backgrounds=2k4Menus.Loading.loadingscreen2
  708. Backgrounds=2k4Menus.Loading.loadingscreen4
  709.